A gaussian splatting testbed built on the Spark renderer and three.js. A photographed human figure is reconstructed as a splat cloud, and twenty reveal, dissolve, twist and unroll transitions run over it while extruded 3D lettering cuts through the cloud — each effect written as a per-splat displacement evaluated at render time rather than a post-process filter.
Made by Niccolò Fanton. See all WebGL demos or read the gsplat-text-demo source on GitHub.